
Posts posted by Andrew
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Estimated release date: After 5:00 PM on September 5, 2025
🎮 Gameplay and Character Adjustments
Delays in character and general physics have been minimized, and movements have been made smoother.
The character weapon firing issue has been fixed. Now, when players shoot at each other, bullets don't go to waste and damage is calculated correctly.
Damage effects have been updated: Realistic blood effects have been added to areas where hits land. They have been optimized to prevent performance issues.
Animation delays in melee weapons (knives, sticks, etc.) have been reduced.
🚌 New Content
New profession: Bus Driver
A bus terminal has been added to the map. You can pick up your bus from the terminal and start your routes.
A dynamic payment system has been introduced for each stop. Your earnings will vary based on the distance traveled and the number of stops.
A passenger NPC system has been added for buses. Passengers will board at the terminal and get off at different stops.
🌍 World and Atmosphere
New bus stops have been added to the city. The map now looks more vibrant.
Night lighting has been improved; street lamps and building lights now glow more naturally.
Minor visual improvements have been made to the weather. Rain effects have been optimized.
📢 Notifications and HUD
A “Welcome” notification has been added upon first entering the game.
The HUD not appearing during deliveries has been fixed.
You can now change the HUD and crosshair colors in the settings.
Minor visual updates have been added to mission HUDs.
⚙️ Technical Improvements
The mouse inversion issue has been fixed.
Additional optimizations have been made, improving FPS stability.
Unnecessary background system loads have been reduced.
⭐ Extra Improvements
Character walking and running animations have been overhauled, making them look more natural.
The driving feel of some vehicles has been improved, especially braking, which is now more realistic.
Audio improvements: Quality enhancements have been made to weapon sounds and environmental ambience.
With this update, we have both fixed bugs and enriched the Realife world a little more. We will continue to improve it based on your feedback. -
Hello, I read your comment for a long time and I was very excited. Thank you for this unbiased comment. We are making the game better day by day. I have just made new changes in v1.10.6. Please update your game when the update is available.
Here the link: Realife Simulator v1.10.6 Update Notes - Important announcements - Realife Simulator
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Posted ·
Edited by Andrew
There have been changes in the game updateHello Realife players, We’re excited to ship v1.10.6, a stability-first update that also brings long-requested navigation tools and new life-sim beats.
🗺️ Navigation: Minimap + World Map + Waypoints
Minimap now lives on the HUD (clear icons, better day/night visibility).
World Map added and opens with TAB. See jobs, banks, markets and services at a glance.
Waypoint system:
Click any spot on the World Map → Set Waypoint to create a route.
From job panels use Show on Map / Create Route; distance and arrow update live on the minimap.
Map zoom/opacity options in Settings.
🍽️ New Restaurant
New city restaurant: dine-in or take-away.
Pay by cash or bank; receipts appear on your bank statement.
Intended as a quick pit stop between deliveries and shifts.
🏥 Spawn & Hospital
Spawn point changed: you now start at the City Hospital (better central flow and RP hooks).
Hospital interior overhauled: waiting areas, ER, private rooms, ORs; ambulance access refined.
🔧 Server & Game Optimizations
Heavy server-side tuning: fewer disconnects and lower latency at peak hours.
In-game optimization: reduced FPS spikes, micro-stutter and sudden freezes.
City-center crowd lag addressed; smoother play on lower-end PCs, too.
🚗 Vehicle Improvements
Noticeably lower input → response delay while driving.
Better multiplayer sync—other players’ cars move more accurately.
Subtle physics retune: acceleration, braking and turning feel more natural.
🔫 Weapon Pass
Hit-detection and timing optimized, especially in hit-and-run scenarios.
Higher stability/reliability; small balance tweaks across a few weapons.
💻 Systems & UI
Fixed background memory leaks that hurt long sessions.
Bank screen fully restored: transfers, withdraw/deposit and social support flows are stable.
Supermarket freeze (rare lock-ups while paying) fixed.
UI polish and minor copy fixes for a cleaner menu experience.
🧹 General Fixes
Long-standing crashes and edge-case bugs resolved; save system reliability improved.
Cleaned up legacy code paths; delivery markers and junction position drift corrected.
🎯 Why this matters
v1.10.6 isn’t just content—it’s a foundation for the next updates: smoother play, more believable systems and a sturdier backbone.
🕹️ Quick controls
World Map: TAB
Set Waypoint: click on the map → Set Waypoint
Route from job: job panel → Create Route
Your feedback is valuable to us. Keep sharing map/route suggestions, restaurant menu changes, and any other incidents you encounter with me.
Have fun! 🎮
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Hey everyone v1.10.5 is ready to go. This build focuses on traffic stability, lower server latency, smoother character flow, and a bank UI refresh. Plus: a new delivery job and lots of polish.
🚗 Traffic & NPCs
Natural traffic movement: vehicles no longer move like they’re in slow motion; acceleration, braking and lane changes feel much more natural now.
No more instant spawns: cars spawn gradually and at sensible distances—no more “popping” on top of you.
Reduced chance of getting stuck or “bouncing” after contacts.
🖥️ Performance & Server
Fixed flows that caused unnecessary lag on the server; trimmed network traffic and replication overhead.
Lower and more stable latency (ms) during peak moments; faster recovery on packet hiccups.
General optimization pass: lighter ticks, tuned LOD/streaming.
🧍 Character & Gameplay
Animation polish: walk/run transitions, idle turns, and small hand/shoulder offsets cleaned up.
New starting location: you now spawn at City Hall and can grab your ID immediately.
Various one-off glitches in menus/interactions fixed.
🌦️ Weather
Rebalanced to feel more realistic: better transition speeds, intensity ranges, and day-time behavior.
🗺️ World
Fixed map fall-throughs (holes/voids); collider gaps closed and navmesh updated.
📦 Jobs
New Delivery Job with clearer guidance and tuned time/reward balance.
🏦 Bank & UI
Bank screen redesigned—more modern, clean layout; common actions take fewer clicks.
Added Social Support option in the bank (eligibility/flow shown in the UI).
Feedback
I’ll be watching the first hours closely. If you hit an issue, drop a short note/screenshot—I’ll jump on it fast. Enjoy! -
On 8/16/2025 at 11:48 PM, Kinley said: I just started the game, and it’s not telling me where the citizenship building is. Just that I need to go there. How do I find it?
Hello @Kinley ,it's great to see you here. We are currently working on an update, and you will now be born inside the town hall. Please follow us closely on Discord. We can't wait for you to play the game and enjoy the update. 🙂
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🛠️ [Realife Simulator – Infrastructure Overhaul Announcement]
Status: Planned Maintenance and Architectural Refactoring
Start Date: July 28, 2025
Platforms Affected: All client/server modules and web services are temporarily offline.📌 Developer’s Note:
Realife Simulator was envisioned as a project that would bring life simulation closer to reality through uniquely engineered systems. Over time, however, the growing feature set, rising system load, and complexity of internal modules have exceeded the limits of our current architecture.
We have now reached a stage where incremental patches are no longer viable. Instead, we are initiating a full-scale technical reconstruction of the game. This is no longer just a game—it's evolving into a modular, next-gen digital city simulation framework.
🧩 Why a Full Overhaul Was Necessary
Several structural and technical shortcomings have driven this decision:
Inadequate security protocols: The legacy login system is no longer secure by today’s standards, lacking token-based protection.
Server performance bottlenecks: The monolithic backend structure cannot handle increased concurrent user activity efficiently, resulting in latency spikes and crashes.
Steam discoverability issues: The game’s name and storefront algorithms have reached visibility saturation, limiting its growth potential.
Unreal Engine Blueprint fatigue: Actor overloads and network replication issues have severely impacted runtime performance.
Subsystem disconnects: Core systems (identity, banking, license, rental) are poorly integrated, causing cascading failure chains.
🔧 What’s Coming in the New System?
🎮 Game Client (Unreal Engine 5.5)
Optimized actor replication using
NetCullDistanceSquared
andNetDormancy
.Physics-based AI traffic rewritten from scratch for higher realism and performance.
Mission logic will be fully integrated with secure user verification.
Dynamic weather, day-night cycles, and trigger-based environmental responses reengineered.
🖥️ Backend (API + Server Services)
Existing PHP scripts will be replaced with secure JWT-protected RESTful Node.js APIs.
Full SQL injection protection through prepared statements and strict parameter binding.
Microservices introduced for key systems:
bankService
,identityService
,transportService
, etc.
🌐 Web Panel & Launcher Interface
All launcher views (
BankView.xaml
,GamesView.xaml
,AccountApplicationView.xaml
) will receive a full UI/UX redesign.HTML panels will be reconnected using secure token logic.
Players will be able to view real-time data including bank statements, transaction logs, and delivery/job histories.
⚠️ Temporary Service Interruptions May Occur
During this transformation, you may experience:
Sudden service outages
Transaction errors
Unexpected system crashes
🔔 Please be patient during this period. Our team is working around the clock to minimize disruption and ensure a smooth transition.
🔐 Data Security and Community Continuity
All player data has been securely backed up using AES-256 encryption.
Steam wishlists and community momentum will be preserved and aligned with the upcoming structure.
Your in-game assets and achievements will NOT be lost during the migration.
🚀 From Legacy to Next-Gen: What’s Changing
System
Legacy Implementation
New Implementation
Authentication
Cookie + Username
Token-based JWT + Role Auth
Banking System
PHP + Direct SQL
REST API + Secure SQL Layer
Job / Mission Handling
Local BP Logic
Server-triggered + JSON Pipeline
Launcher Communication
Basic HTTP Calls
Token Auth + Structured Routing
Steam Integration
Static Page Visibility
Optimized for Algorithmic Ranking
🧭 In Summary: This is Not Just Maintenance – It’s Evolution.
This is not a patch. This is a rebirth.
A redefined vision where Realife Simulator becomes a technological milestone in modern city simulation.
Soon, under a refreshed name and identity, our new platform will rise with stronger foundations and deeper systems—more robust, more immersive, and more alive than ever before.📡 Server Status.
The servers for the game are currently active and can be connected to.
Note: There may be momentary interruptions.
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One step closer to reality. Infrastructure renewed, system stability improved, and gameplay deepened.
🚚 Trailer Missions Stabilized
Fixed an issue where trailers would disappear after passing certain areas during truck delivery missions.
Trailers are now no longer affected by World Partition and remain consistently visible throughout the task.
General performance and synchronization of trailer missions have been improved.
🧾 New Banking Interface
The entire banking system has been redesigned from the ground up.
Introduced a modern flat UI, STG Bank-style card layout, transaction history, and live balance display.
All transactions are now 100% token-secured and encrypted.
Deposit and withdrawal processes have been optimized, and invalid actions are now blocked.
🛂 Identity System v2 – Citizenship & Criminal Record
The updated identity system now includes citizenship history and criminal records.
Crimes committed by players, identity details, and verification status can now be viewed through both the launcher and the web panel.
Police can now officially assign crimes to players, fully integrated with the backend system.
🌐 Advanced Web Integrations
Unreal Engine ↔ PHP ↔ HTML ↔ MySQL backend fully optimized.
Identity verification, job switching, and bank applications are now live, secure, and fully accessible from the web.
A new virtual address structure and enhanced token system have been implemented for maximum reliability.
🔧 General Improvements
In addition to trailer despawn fixes, server disconnect issues in specific map zones have been resolved.
Performance across all systems has been enhanced for a smoother and more stable gameplay experience.
Players can now change their job every 40 minutes.
Spawned actors are no longer removed automatically by World Partition.
Bank account application and evaluation screens have been visually and structurally upgraded. -
Patch Notes!
🛠️ Realife Simulator v1.10.2 Update Notes
Hello citizens!
With update v1.10.2, we’ve taken a big step forward in making Realife Simulator more stable, smoother, and more immersive. Based on community feedback, we’ve focused this patch on performance, usability, and realism. Here’s what’s new:
🏛️ New Features:
City Hall Interior Reworked: The entire interior of the municipal building has been redesigned with a more modern and interactive layout.
Citizenship Verification NPC Added: You can now verify your citizenship from the new NPC located on the upper floor of City Hall.
Dynamic Weather System Activated: Weather conditions now change dynamically throughout the day. A sunny morning might turn into a stormy evening!
🚚 Truck Spawning Feature Added: You can now spawn and use trucks! (This feature is still in development — you may encounter a few bugs, which we are actively working to resolve.)
⚙️ Performance & Stability:
Major optimization of RAM, CPU, and GPU usage.
Freezing, stuttering, and FPS drops have been significantly reduced.
LOD issues with characters and vehicles have been fixed.
Inconsistent vehicle behavior and driving instability issues have been resolved.
General graphics and lighting have been improved for a more consistent visual experience.
🛒 Market & HUD Fixes:
The water and juice purchase buttons in the market now work properly.
Multiple bugs on the HUD were resolved, including disappearing UI elements.
Task indicators and button animations are now more stable and responsive.
With this update, we aimed to deliver a smoother and more immersive experience for both new and returning players. Most importantly — we’re listening to you, and development continues.
See you in the next major update! -
Hello everyone!
We’re actively working on the V1.10.0 update for Realife Simulator. This version will introduce several new features, improvements, and critical bug fixes.
Estimated release date: June 29, 2025🛠️ Update Notes:
Vehicle physics have been further improved for a more realistic driving experience.
Several buggy HUD elements have been fixed.
The Health and Thirst bars have been redesigned with a more modern look.
Fixed character-related bugs such as random falling or physical glitches.
Player spawn point has been changed — you’ll now start directly across from the City Hall.
The robbery system has been overhauled and major bugs have been resolved.
Fixed salary system issues; payouts now function correctly.
Bank system and money transfer mechanics have been updated with added security measures.
All player-to-player money transfers are now logged and recorded.
Fixed various map issues such as terrain (landscape) overflow.
Optimization issues have been addressed (Note: full optimization is still in progress).
A brand new Truck Driving job has been added! You can now start this job in front of the City Hall and make deliveries to the port.
The ID System has been implemented. When you first join the game, pressing
Backspace
will show that your ID is not verified. To verify your ID, you must visit the Citizen Registration Office — otherwise, you’ll be flagged as a criminal.
🎯 Note:
The reason for the slight delay in releasing updates is because we are carefully polishing every detail. My goal is to offer you the most realistic and immersive roleplay experience possible.💬 If you have any questions, issues, or suggestions, don’t hesitate to contact me. Your feedback is what keeps Realife Simulator growing stronger every day!
Thanks for your continued support 💙
The Realife Simulator Development Team -
👮♂️ POLICE & 🚑 DOCTOR APPLICATION REQUIREMENTS:
✅ Minimum 3 full day of active playtime on the server (real activity, not just login/logout)
✅ Strong understanding of roleplay rules (you will be tested)
✅ Prior experience in law enforcement or EMS roles (in any other RP server)
✅ Clear and working microphone – communication is key
✅ Respect for the chain of command, ability to follow orders
✅ Ability to take initiative without breaking RP immersion
✅ No "Power RP", no superhero attitudes – we value teamwork and realism
✅ Preferably 16+ years of age (maturity matters)❌ APPLICATIONS WILL BE REJECTED IF:
You just joined the server and applied instantly
Your mic is noisy, broken, or unintelligible
You have a history of RDM, VDM, or Fail RP
You show signs of being argumentative or disrespectful
You only want to be a cop for the gun or authority – big no 👎
📩 HOW TO APPLY:
Applications will open soon via our forum (link will be announced).
Alternatively, you may reach out to staff via our Discord support system.
➡️ Stay tuned in the discord channel.
If you enjoy serious roleplay, value structure and realism, and want to be part of a respected department — this is your chance.
🛡️ “Bringing order to the streets and care to the citizens.”
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Hi dear players;
-Some changes in game mechanics.
-The car system has been revised again, the overturning and slow-moving problem has been solved.
-Some more improvements have been made to vehicle NPC traffic.
-Street lights have been revised.
-Some improvements have been made to optimization.
-Lag problems have been minimized.
-Street light repairman added (new profession) (in beta). -
On 1/12/2025 at 10:30 PM, Indica_Diamond said: The tags aren't even spelled right. I haven't seen any gameplay or screenshot from any real players. Haven't been able to login on MULTIPLE accounts. None of them can login. I've requested a refund. To think so many people looked forward to this game and it doesn't even exist really.
Stop giving misleading and unnecessary information, it has been 3 weeks since we solved this problem. Do not play this game if you are going to calculate 15$. Also, stop writing comments according to your head, which labels are misspelled.
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Big updates will bring some innovations and improvements! v1.0.1
-The car system has been revised again, you can rent a car again and tour the city.
-The feature of getting into cars as a passenger has been added.
-Some bugs and problems on the map have been fixed (in the new map).
-When you start the game, you will now start the game with a random outfit.
-The hourly salary system has been revised again.
-The loading screen has been changed, now there is a rotating animation. Also, when connecting to the server, it will be enough to click a button.
-A cinema system has been added to the game, you will be able to find it in the back street.
-Player data screens system errors have been fixed.
-Lag problems have been tried to be minimized.
-The problem of the character walking straight and walking sideways on the other side has been fixed.
-The character looking sideways (lean) system has been revised again.
-The character hit system has been revised again, you can test it in the weapon system that will come in other updates (in beta).
-A new server has been added, now players who enter the game will be able to see each other.
-Chat system has been renewed, players can now read messages. Other known problems have been tried to be fixed, these systems will now work actively with this update, I will be waiting for your feedback.
Stay healthy Enjoyable games 🤩
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16 hours ago, shadowsbythefire said: just got the game on epic today and it wont load specs i have are a 12 core cpu and a 3060ti it just ends up freazing on the loading screen after i login an after like 10 mins it crashs LowLevelFatalError [File:C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1272]
GameThread timed out waiting for RenderThread after 120.00 secs
0x00007ff78fd7be60 RealifeSimulator-Win64-Shipping.exe!FRenderCommandFence::Wait() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1293]
0x00007ff790f8130c RealifeSimulator-Win64-Shipping.exe!FEngineLoop::Tick() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:6058]
0x00007ff790f8872c RealifeSimulator-Win64-Shipping.exe!GuardedMain() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
0x00007ff790f887aa RealifeSimulator-Win64-Shipping.exe!GuardedMainWrapper() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff790f897bc RealifeSimulator-Win64-Shipping.exe!LaunchWindowsStartup() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff790f91ab4 RealifeSimulator-Win64-Shipping.exe!WinMain() [C:\Users\mert_\OneDrive\Belgeler\UnrealEngine-5.3\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
0x00007ff793b8a806 RealifeSimulator-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffcd156e8d7 KERNEL32.DLL!UnknownFunction []
any idea if there is a fix?
I would like to know if you have solved this problem or do you need to report it?
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Dear Players,
First and foremost, we are thrilled to announce that Realife Simulator is now available on all platforms in Early Access! Thank you so much for being part of this journey and supporting us.
Let us be transparent: Realife Simulator is currently in Early Access, and we want to set clear expectations from the beginning. This is just the start. The game is in its foundational phase, and we acknowledge that we haven’t made grand promises yet. But that doesn’t mean we’re not committed to growth.
We are dedicated to improving the game with major updates every week, making it more engaging, expansive, and tailored to your expectations. Your experiences, suggestions, and constructive feedback are incredibly valuable to us during this process. Our community’s input is the compass guiding the development of Realife Simulator.
We understand that Early Access games might not fully meet expectations at first, which can sometimes lead to refund requests. However, we kindly ask for your patience and trust in the project. Rest assured, our team is working tirelessly to make the game better every single day.
We hope you’ll continue this journey with us and witness the potential of Realife Simulator as it unfolds. Together, we can turn this game into something truly extraordinary.
Thank you in advance for your patience, understanding, and support. We’ll remain transparent throughout the development process and keep you updated every step of the way.
Enjoy the game!
The Realife Simulator Team -
Today I want to share exciting news about incredible help. Realife Simulator is now officially approved by Steam!🎉 It was a really long and difficult journey to achieve this goal. During the development process, we were able to detail and design every detail and do our best to make the game the best. Now we are happy to take this journey to the next stage with you. With the support of Steam, the early access version of the game will meet you very soon, on January 10. We want to further popularize and perfect the game with the feedback from the early access process. It will not expand in this process, but will shape both the solution and the economy of the society. Thank you all for the support and patience you have had so far. This project is not just a game, it is a platform where we all come together and grow together. Now, at this moment, we have to leave this world together! Stay tuned for more updates and content. Don't forget to share your opinions, suggestions and excitement. Sharing this journey with them is a great source of motivation to unite our dreams. Thanks again everyone and to be chosen!
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🛠 Realife Simulator – v1.10.8 “Core Update” Developer Update
in Important announcements
Posted
Dear players, On behalf of the Northenlight Studios team, we are thrilled to present the most comprehensive and deeply.
🔍 More Than Just an Update: A Core Overhaul
This release is not a simple patch—it's a rebirth of the game’s core systems. Here are some of the highlights:
🔄 Character System Fully Rewritten
Character animations, interaction logic, and data handling have all been rebuilt from the ground up.
The result is smoother movement, fewer bugs, and significantly better performance.
⚙️ FPS & Performance Improvements
Critical issues like sudden FPS drops, input lag, and mini-freezes in certain map areas have been largely resolved.
☁️ Fully Activated Dynamic Weather System
Time-of-day-based weather is now fully functional and not just visual. It directly affects driving, walking, and mission logic.
🚧 Death-Related Crashes Resolved
We’ve fixed rare but critical "death crash" issues reported by some players that caused the game to close upon dying.
🚗 Vehicle Mechanics: Real Driving Simulation
v1.10.8 introduces a more immersive, physics-aware driving system:
🚙 Realistic Driving System
Each vehicle now has unique handling, torque balance, and braking profiles for a more authentic experience.
⛽ Advanced Fuel System
Fuel consumption now varies by vehicle type. Idling consumes gas too, adding realism and strategy.
🛠 Damage & Repair System
Cars can take damage from excessive use or collisions. Visit repair garages on the map to fix them.
🎮 New Systems & UI Overhaul
🗃 New Inventory System
Drag-and-drop items, category filters, weight limits, and personalized sorting options are now available.
🧍♂️ Lean Mechanic
Characters can now lean around corners and cover—greatly enhancing RP server interactions.
💬 Reworked Chat System
Cleaner and more readable interface. Includes separate channels for general, private, and RP messages.
🖥 Redesigned UI
The entire user interface has been reworked for simplicity, speed, and usability. Clean menus, lighter HUD, and faster interactions.
⏳ New Loading Screen
Includes rotating tips, developer updates, and featured art from mod creators.
📜 New Missions & System Features
📦 New Mission Types
RP-ready jobs like logistics, special delivery, technical assistance, and more are coming.
🔧 Backend System Upgrades
API and PHP foundations will soon allow players to host their own servers with custom settings.
🔄 Modding Framework Initiated
Preliminary support for custom map, script, UI, and job mods has been integrated.
📅 Estimated Release & Pricing
🎯 Estimated Release: End of September 2025
This is a forecast and may shift slightly based on testing and balancing phases.
💰 Pricing Update
Due to the substantial content and technical improvements, a price increase will be applied after this version’s release.
Players who purchase before the update will receive all content for free going forward.
🧠 Why It’s Worth the Wait
This update transforms Realife Simulator from a "game" into a platform.
A place where players can:
Host their own rule-based servers
Use and develop Workshop mods
Build community-driven economies and experiences
🎙️ Final Words
With your feedback, we’re working daily to make Realife Simulator even better.
This massive update is built on months of development, rigorous testing, and a whole lot of love from the dev team.
Please be patient and follow our Discord for development news and early previews.
Realife is rising to a whole new level and you are part of that evolution.
Thank you!
The Northenlight Studios Dev Team