Posted August 20Aug 20 Hey everyone v1.10.5 is ready to go. This build focuses on traffic stability, lower server latency, smoother character flow, and a bank UI refresh. Plus: a new delivery job and lots of polish.🚗 Traffic & NPCsNatural traffic movement: vehicles no longer move like they’re in slow motion; acceleration, braking and lane changes feel much more natural now.No more instant spawns: cars spawn gradually and at sensible distances—no more “popping” on top of you.Reduced chance of getting stuck or “bouncing” after contacts.🖥️ Performance & ServerFixed flows that caused unnecessary lag on the server; trimmed network traffic and replication overhead.Lower and more stable latency (ms) during peak moments; faster recovery on packet hiccups.General optimization pass: lighter ticks, tuned LOD/streaming.🧍 Character & GameplayAnimation polish: walk/run transitions, idle turns, and small hand/shoulder offsets cleaned up.New starting location: you now spawn at City Hall and can grab your ID immediately.Various one-off glitches in menus/interactions fixed.🌦️ WeatherRebalanced to feel more realistic: better transition speeds, intensity ranges, and day-time behavior.🗺️ WorldFixed map fall-throughs (holes/voids); collider gaps closed and navmesh updated.📦 JobsNew Delivery Job with clearer guidance and tuned time/reward balance.🏦 Bank & UIBank screen redesigned—more modern, clean layout; common actions take fewer clicks.Added Social Support option in the bank (eligibility/flow shown in the UI).FeedbackI’ll be watching the first hours closely. If you hit an issue, drop a short note/screenshot—I’ll jump on it fast. Enjoy!
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